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Main Catalogue |  Board Games & Card Games |  Rio Grande Games |  San Juan

San Juan

San Juan


Price: £23.99

 
Card Game, 2-4 players, ages 10+ An innovative card game based on the best selling board game - Puerto Rico. As with the board game, players choose roles that can help all players and attempt to build buildings, produce and sell goods, etc, to gain the most prestige. Different enough to give players new challenges and opportunities for fun and enjoyment. ++++++++++++++++++++ Counter magazine review ++++++++++++++++++++ 2-4 players, 45 minutes designed by Andreas Seyfarth reviewed by Alan How San Juan is the card game based on the concepts of Puerto Rico. Puerto Rico is an amazing game, spawning more positive comments than any other in recent times, so how would its offspring fare? The follow up to most originals are usually poor second copies. How many films are so much worse than the first one? How many book sequels are just more of the same? In the board gaming world, the Siedler and Carcasonne series have not provided the innovation and imagination of the original, but have created good quality games nonetheless. So San Juan\'s highly anticipated follow up to the remarkable Puerto Rico has created the hardest of hard acts to follow. Careful positioning by Alea as ``Puerto Rico for the masses\'\', has helped to dampen speculation that it might usurp its parent as game of the next decade. The competition for Puerto Rico the card game drew several designs to the table, but it was the type of game (and Andreas Seyfarth\'s option) that swung the decision his way. And so Puerto Rico-lite was borne. As with any design based on an earlier version, San Juan has many features that are familiar to Puerto Rico players. The choice of roles, type of role, use of production and game benefit buildings, as well as the colours used in Puerto Rico will ring true to fans. There are many new elements that have been incorporated in the game to make San Juan feel different from its parent. The best aspect of San Juan is its biggest change and the element that has been simplified. This concerns the uses to which cards can be made. Rather like the counters in Civilization, which are used as money, population and markers, the cards have multiple uses. Face up, they are used as their normal game function; face down, they are used to cover production buildings when the Producer role is used and then represent the goods of that production building. As cards in your hand, they could be used to build a building or as payment for the building. This use of cards is clever and central to making the game much faster than Puerto Rico. The 110 cards contain 42 production buildings and 68 violet coloured buildings. There are five types of production building - the familiar indigo, sugar, tobacco and tobacco are joined by silver as the new richest produce. The violet buildings are far wider in scope than the Puerto Rico buildings and can be used to benefit most areas of the game, including the roles. The roles are similar to Puerto Rico, providing a game action to all players and a privilege to the person selecting that role. The role selection is still at the heart of the game, so I will cover these in some detail. I\'ll try to give my view of the powerful combinations that are possible as well. First the ones that arrived from Puerto Rico: The Builder is much the same, providing the option to build with a discount of one card (= money) to the performance who selected the role. The best building type aspect is to use the builder in conjunction with the librarian (doubling the privilege to 2 discount), the black market (allowing up 2 goods to be used to pay for a building), the quarry (allowing a discount of one on violet buildings) and the carpenter who provides one card back when a violet building is erected. This means that it is possible that a violet building with a cost of 5 cards could be purchased for no cards from the hand and a return of one. Finally the poor house allows a player to claim a card if when building their hand is left with 0 or 1 cards (after the carpenter), so it is possible to get another card back in the hand with this combination. The Producer is also similar allowing production of goods, but in San Juan the change is that only one good is produced unless you chose the producer role, which allows one more good to be produced, or

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Main Catalogue |  Board Games & Card Games |  Rio Grande Games |  San Juan


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