About Us
|
Terms & Conditions
|
FAQs
|
Log in
Call us now on +44 (0) 20 8346 2327
Items: -
All categories
Roleplaying Games
Board Games & Card Games
Gale Force 9
Collectable & Living Card Games
Other Collectable Games
Historical Wargames
Miniatures Wargames & Rules
Miniatures, Paints etc.
Magazines & Comics
Accessories
Events
HOME
New Releases 21 May
New Releases Archives
Pre-Orders
Suggested Games
Roleplaying Games
Board Games & Card Games
Collectable & Living Card Games
Other Collectable Games
Historical Wargames
Miniatures Wargames & Rules
Miniatures, Paints etc.
Magazines & Comics
Accessories
Calendar
Events
SIGN UP FOR OUR NEWSLETTER
CONNECT WITH US
WE'RE WITH BITS & MORTAR
SHOP WITH CONFIDENCE
Main Catalogue
|
Board Games & Card Games
|
Tasty Minstrel Games
| Jab: Real Time Boxing
Jab: Real Time Boxing
Price: £15.99
Card game. Ages 10+, For 2 players Designer: Gavan Brown. Publisher: Tasty Minstrel Games. JAB is a strategic boxing game unlike anything you\'ve played before. In JAB, you get direct control over your boxer\'s fists, providing an experience as close as possible to real boxing without getting punched in the face. JAB is real-time. There are no turns. You can play as fast as you want, but remember: playing smart is more important than playing fast. To win the game, get a knockout by throwing devastating haymakers at your opponent until he staggers to the ground, or strategically win more rounds than your opponent by impressing the judges with your beautiful technique. Finally, you can beat up your friends and family, without the annoying assault charges and anger management classes! JAB is a complete game, only one copy is required to play. How is JAB different? JAB re-invents the Real-time genre by slowing down gameplay and challenging you with strategic decisions. The innovative engine tests a player\'s \'strategic agility\' by forcing constant quick decisions. It also measures your ability to calmly manage your focus, in a chaotic situation. The JAB engine is designed to be a develop-able skill, much like learning to play a fighting videogame, or even a real sport. Which also gives the game huge replayability. So how does the JAB engine work? (from a game design perspective) The JAB engine can be broken down into a series of strategic real-time mini-games (mechanics), all running simultaneously. While focusing on all mini-games at once is almost impossible, all mini-games are equally important to win the game. A good player must not only be good at playing each of the mini-games, but also recognize which one he should be focusing on at any given time. A new player, much like a new boxer who steps into the ring for the first time, can easily feel overwhelmed and freeze up, priming his opponent for a knockout… so STAY CALM. Strategy in a Real-time Game? Stop Lying to me. No! It\'s true! Every macro strategy or \'style\' in JAB, has a counter, like real boxing. http://en.wikipedia.org/wiki/Boxing_styles_and_technique#Rock.2C_Paper.2C_Scissors To counter a haymaker spammer, or slugger, a boxer must play like an outside-fighter, who focuses on counter-punching, and blocking, and points. An outside-fighter, like in real boxing, will be overcome by an in-fighter, who goes purely for combo points. An in-fighter boxer who is going for combos, will be knocked out by a slugger. Like boxing, every player has a specific style, however only players who can dynamically adjust their style and strategy dynamically to counter their opponent (hybrid fighters), will truly dominate. See: Mike Tyson. Game Contents \' 1 Rulebook \' 50 Sturdy Punch cards \' 1 Clinch / knockout card \' 9 Combo cards \' 5 Counter-punch cards \' 1 Ding! card \' 6 Boxer character cards \' 10 Health / round win tokens
More ...
Main Catalogue
|
Board Games & Card Games
|
Tasty Minstrel Games
| Jab: Real Time Boxing
**sRecentPrefix**
Recently Viewed
**sRecentImageRowPrefix**
**sRecentImageItem**
**sRecentImageRowSuffix**
**sRecentDescRowPrefix**
**sRecentDescItem**
_NAME_
**sRecentDescRowSuffix** **sRecentPriceRowPrefix** **sRecentPriceItem** **sRecentPriceRowSuffix** **sRecentDeleteRowPrefix**
**sRecentDeleteItem**
**sRecentDeleteRowSuffix**
**sRecentSuffix**
**sRecentEmptyList**
Events Calendar, both
In-store & Conventions
Contact Us
Travel Directions
About Us
Site Map
Terms & Conditions
FAQs
New Releases
Notice Board
Leisure Games, 100 Ballards Lane, Finchley, London, N3 2DN
Site maintained by
ITQ Solutions Ltd.