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Main Catalogue |  Board Games & Card Games |  Mayfair Games |  Hell Rail

Hell Rail

Hell Rail


Price: £13.50

 
(RRP = £15.99)

A unique combination of card game and rail game. Players compete to deliver the most lost souls before the brimstone runs out, using diabolical powers to hinder each other. Are you evil enough to win. +++++++++++++++++++++ Counter Magazine review. +++++++++++++++++++++ 3-4 players, 60 minutes designed by James Kyle reviewed by John Butitta You probably thought that if you didn\'t make it to Heaven but got sent to the other place, it was eternal misery -- end of story. But it turns out to be more complicated. First, Dante tells us that there are nine different circles of Hell where the damned could be assigned to spend eternity depending on their transgressions. But did Dante, or anyone else for that matter, think about the mundane matter of how these lost souls get to their assigned place of Doom? It seems that the answer is they are not being moved very efficiently. So the dark powers decided to improve the transport situation by starting a railroad! It is your job, as an engineer in Hades, to get these doomed souls to their proper destination. But it is not that simple. Hell, it seems, is a chaotic place. These transgressors are scattered throughout the underworld and there is no track connecting these 9 circles and the Gates of Hell! The Nine Circles and the Gates are each represented on square playing tiles with a circle in the center and a link of track leading out to each of the 4 edges. They are set up with the lower corner of one tile touching the upper corner of the next tile, roughly in the form of `V\' with the top of the right diagonal of the `V\' bent inward. The track segments on each tile lead to a dead end at the start of the game. Each player gets a train that starts at the gates of Hell and a hand of 3 cards. The cards are tiles of the same size as the circles but they have many uses. Each tile presents you with 4 potential options: laying or upgrading track, adding it to your train as a load of souls to be delivered, moving your train or discarding to draw new tiles at the end of your turn. Each tile contains various types of track segments. The tile can played to create rail line routes that can connect the ends of the track from the Circles of Hell to each other. Any train can then move along the track to pick up and deliver their cargo of the damned. Tiles can also upgrade previous segments of track to add more connections. You may be interested to know that the rule, which seem common to many rail games, that says when upgrading track you must at least maintain the previous track segments in the same position, is in fact an immutable, cosmic, unchangeable law of the Universe that even applies in Hell. Also on each tile is a train car listing the number of lost souls and what their sins were eg 6 Misbelievers, 5 Lustful, 4 Voracious, 5 Gluttons, 7 Backstabbers etc. This part was a learning experience. We pulled out the dictionary find out why being Edacious, Recusant or Apostate was enough for a permanent trip down under in this game The card also lists at which Circle the train car can be picked up and to which Circle to which the car must be delivered. If you choose to use the tile as a load of souls, you simply add it to your train when you are at the proper circle to pick it up. When your train arrives at the destination circle to deliver the souls, you place it face down to use in scoring. Whoever delivers the most souls wins. The number of souls on each car also is the movement value. If you choose to use the tile for movement, you discard it and move your train a distance equal to the number of listed evil doers. The last number on the bottom of each tile is the Brimstone value. The number of cars in your train must be less than or equal to the Brimstone value on the card in order to use it for movement. Alternately, you can use the tile to ``Fan the Flames\'\' by discarding it and drawing an number of new tiles equal to the Brimstone value as the last action of your turn. This is important as you can do as many actions per turn as you have tiles in your hand. You draw one tile at

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Main Catalogue |  Board Games & Card Games |  Mayfair Games |  Hell Rail


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