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Main Catalogue |  Board Games & Card Games |  Rio Grande Games |  Augsburg 1520

Augsburg 1520

Augsburg 1520


Price: £24.99

 
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Please note: This item is NOT normally available in our Bricks & Mortar shop. If you would like to collect a copy from the shop please contact us in advance.

Board Game, 2-5 Players, Ages 12+ by Rio Grande Games Published in Germany by Alea: The game is about Jakob Fugger, who was probably the wealthiest man of his time. \'Jakob the Rich\', as he was named in his time, owned so much money that he loaned money to a host of counts and kings. Often, they were not able to repay him in cash so they awarded him special privileges, such as trade rights and offices. Players assume the role of the merchants from Augsburg and try to get what they can - by means of auctions - from the nobility, thus increasing their wealth and particularly their social status. ++++++++++++++++++++ Counter Magazine review ++++++++++++++++++++ Alea 2-5 players, 25-75 minutes designed by Karsten Hartwig reviewed by Stuart Dagger Despite the pressure put on Stefan Brück by the men in suits, whose natural main concern is for the shareholders rather than gamers and so who care less about how good a game is than how many copies it sells, Alea continues to operate in what I regard as the Hans im Glück section of the market. And hooray for that. The company\'s other release this Spring - Um Ru(h)m und Ehre - gives the impression of being aimed at a wider market and has not been too well received by hard core gamers, but this one, which is number 3 in the medium-sized box series that began last year with Louis XIV and Palazzo, is definitely for us. It is also well up to standard and for my money is up there with Thurn und Taxis vying for this year\'s ``pick of Nuremberg\'\' title. Like the Hans im Glück game, Augsburg looks to 16th century Germany for its inspiration, this time to the great merchant and financier Jakob Fugger, a man whose loans to kings, emperors and popes brought him great influence as well as wealth. It was his money that secured the election of Charles V as Holy Roman Emperor. The idea of the game is that you lend money to various royals and then write off the loans in return for the sort of prestige and financial opportunities that rulers can dispense - titles, land and money-generating offices. The ultimate goal is prestige, with the rest just being a means to an end. A small central board has a scoring track running round the edge and five portraits in the middle. These are the rulers to whom you will be lending money. In addition each player has their own personal board on which you will track your current standing in three key areas. The other key component is a set of cards. Ten of these are to do with the rewards that the rulers can dispense and the rest represent the amounts of money that you have lent them. The game is played over a set number of rounds. At the start of each round you receive money, prestige points and cards. How much and how many of each will depend on how well you are doing. These are the three key areas referred to in the previous paragraph, and as I hinted there when I used the word ``standing\'\' rather than ``progress\'\', your markers can go down as well as up. One minute you have the maximum income that goes with the Venice trade concession that has been granted to you by the Emperor, and the next you don\'t because he has taken it away and given it to someone else. The money and prestige points you get are yours to keep, but the cards are not. These, remember, are IOUs and they are for varying amounts. If you want to add any of them to the cards already in your hand, you must buy them. In essence you are lending the stated amount to the ruler whose portrait is shown on the card. Those you don\'t want are discarded. The main part of the round consists of a visit to each of the rulers. Once at a court, you can try for the ruler\'s favour by offering to cancel the IOUs that you hold in his or her name. The process for deciding whose offer they accept has been described as an auction, but it\'s really more like a betting round in a game of poker. For example, I could open proceedings with an offer of two cards. You, sitting to my left, can either pass, match my offer or raise. Note that at this point we are dealing in terms of number of cards, not how much they are for. This continues round and round until everyone left in has bid the same number. At that point there is a showdown and the numbers

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Main Catalogue |  Board Games & Card Games |  Rio Grande Games |  Augsburg 1520


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