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Main Catalogue  >  ROLEPLAYING GAMES  >  Games beginning with W  > 
Werewolf: The Forsaken (White Wolf Publishing)




Link to White Wolf Website

Werewolf: The Forsaken RPG
Core Rulebook,. Hardcover

Full Moon Rising

The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt.

Wolves at the Door

Werewolf: The Forsaken - the game of bestial violence and supernatural terror - is the second core setting sourcebook intended for use with White Wolf’s new Storytelling System. Werewolves are creatures of original sin, tainted by ancestral crimes and driven to hunt by the shame of being abandoned. This book details what it is to be Forsaken, one of the Tribes of the Moon. Create your own werewolf pack and seek redemption or give in to your savage nature. Hardcover. For use with the World of Darkness Rulebook. 

Price:   £19.99

Werewolf: The Forsaken RPG


Werewolf: The Forsaken Value Pack
Werewolf: The Forsaken Special Deal by White Wolf

Includes the popular Werewolf: the Forsaken books: Blood of the Wolf, Hunting Grounds: the Rockies, and Werewolf: The Forsaken Storyteller's Screen. 

Price:   £29.99

Werewolf: The Forsaken Value Pack


Werewolf: Character Sheet Pad
Werewolf Accessory

Know Your Tribe

Descended from Luna and Father Wolf, werewolves are the heirs of a mythic and glorious heritage. Or, they would be if not for their grievous ancestral crime against nature itself. How does the shame of being forsaken stain your character’s soul - and character sheet?

Make your Mark

Continuing its line of tools for the Storytelling System, White Wolf® provides this indispensable collection of pre-printed Werewolf: The Forsaken character sheets. Each pad contains a character sheet for each of the six Tribe and Auspice combinations 

Price:   £6.99

Werewolf: Character Sheet Pad


Werewolf: Storyteller Screen
Werewolf: the Forsaken Accessory by White Wolf

There’s nothing more frustrating for a Storyteller than searching for that one rule during a game. Well, that and needing to use a Gift and not having enough Essence. At least we can solve the first one. Here’s everything you need in one place. White Wolf introduces this useful reference tool for Werewolf. The screen is made from thick, durable cardboard stock and displays all the necessary rules and charts for easy reference during game sessions. 

Price:   £9.99

Werewolf: Storyteller Screen


Werewolf: the Forsaken Dice Set
Out of Stock

Werewolf: the Forsaken RPG Accessory by White Wolf

Each set comes with 10 dice that capture the look of the new World of Darkness game. All the 10-sided dice you need for the new Storytelling System. 

Price:   £4.99

Werewolf: the Forsaken Dice Set


Blasphemies
Werewolf: the Forsaken Sourcebook, Hardcover, by White Wolf

"Is there some sort of appeal to being ignorant? Do you sleep better without the knowledge of

things outside your tiny boundaries? Perhaps it suits you not knowing why you should be afraid. If

you die having only known a single beautiful lie, perhaps you'll be happier. Or perhaps that will be

the worst regret to haunt you in hell."

-- Olivia Citysmith

Blasphemies is a 144-page hardcover supplement for Werewolf: The Forsaken. Including multiple alternate creation myths and the lodges who exemplify their heretic ideas, human cults formed around werewolves and the denizens of Shadow, the secrets of the Bale Hounds, from scattered cults to the rumour of the ninth tribe. 

Price:   £15.99

Blasphemies


Blood of the Wolf
Werewolf: The Forsaken Sourcebook; Hardcover by White Wolf

Heart of the Predator

What’s it like to have the soul of a beast and the calling of a monster, all concealed within the skin of a person? How do you live among the human herd when your instincts tell you they’re prey? What sort of strain does shapeshifting have on your system? What does it mean to have the blood of the wolf?

A character book for Werewolf: The Forsaken.

* Practical information on how werewolves cope with both the wilderness and the urban jungle

* Expanded information on werewolf physiology; new shapeshifting tricks, regeneration, and more

* Expanded information on wolf-blooded characters (the offspring of werewolves and humans) and their role in the setting

* A bevy of new rules and character options make this an "advanced player’s guide" 

Price:   £15.99

Blood of the Wolf


Hunting Ground: The Rockies
Werewolf: the Forsaken Supplement, Hardcover by White Wolf

Hunting Ground: The Rockies details the Colorado Rocky Mountains as a setting for Werewolf: The Forsaken.

This book comes complete with characters, background information and huge numbers of plot hooks, as well as a long look at the spiritscape of the region. Play through the sample story provided, or any of hundreds more possible. Make this land your own. 

Price:   £15.99

Hunting Ground: The Rockies


Lodges: The Faithful
Werewolf: the Forsaken Sourcebook, Hardcover, by White Wolf

Channel the primal anger of the Lodge of Wrath. Delve into the forbidden lore held by the Lodge of Death. Howl down the thunder with the Lodge of Lightning. Bare your fangs against the twisted scions of the Lodge of Worms. Power and wisdom are there for the taking, for those willing to undertake the rite of passage - and pay the price. The book for Werewolf covers the higher initiations of werewolf culture; the exclusive brotherhoods that grant added power in exchange for oaths of loyalty. 

Price:   £15.99

Lodges: The Faithful


Lodges: The Splintered
Werewolf: the Forsaken Supplement, Hardcover, by White Wolf

"Welcome to our land, my brothers in the blood of the wolf. It was wise of you to approach us humbly, for we are generous and kind to those who do not draw our anger. Come and tell us stories of the beasts you have torn apart, the foes you have defeated, the men and women you have loved. And then we shall hunt together, host and guest, and we shall see who the dakini fear more."

Karna Blood-Armour, Rahu of the Lodge of the Sacred Thread

This book includes:

* 22 new lodges representing the werewolves of the world, from Poland to Japan to Antarctica

* New Gifts, rites, merits and fetishes for the select, as well as sample characters to drive a new story

* More information on modifying lodges to suit a new locale or an altered purpose 

Price:   £15.99

Lodges: The Splintered


Lore of the Forsaken
Werewolf: The Forsaken, Hardcover, by White Wolf

The latest sourcebook contains an exploration of werewolf spirit magic, from the ways that Gifts and rites are learned to expanded guidelines for fetish creation. An expanded treatment of the five lunar auspices, from exploration of their roles in a pack or tribe to new Gift lists to aid them in their tasks & Further exploration of the spiritual aspects of the world around the Uratha, from the lore of their most powerful totems to the practicalities of dealing with loci 

Price:   £14.99

Lore of the Forsaken


Werewolf: Predators
Werewolf: the Forsaken Supplement, Hardcover, by White Wolf

Hunt or be Hunted. The world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey?

An antagonists supplement for Werewolf: The Forsaken, Predators contains a horde of threats to pit against the werewolves of your chronicle. Inside are details on spirit foes from beyond the Gauntlet, and the Ridden they possess. Also included is information on the mad Rat and Spider Hosts, and on monstrous foes from the darkest past. Whether you need foes for a short and brutal encounter or a long and harrowing hunt, nothing fits the bill like a book full of predators. 

Price:   £17.99

Werewolf: Predators


The Pure
Out of Stock

Werewolf: The Forsaken Sourcebook; Hardcover by White Wolf

An intensive treatment of the society of the Pure, from their legends and history to modern-day practices of indoctrination and penance. This book includes a full treatment of each of the three Pure Tribes: Fire-Touched, Ivory Claws and Predator Kings; a plethora of Gift lists, rites, fetishes, totems and other tools to craft the perfect Pure werewolf or pack; and a sample setting where the Pure are in control, ready to be used as the basis for a chronicle or dropped into an existing game 

Price:   £16.99

The Pure


The Rage: Player's Guide to the Forsaken
Werewolf: The Forsaken Sourcebook, Hardcover, by White Wolf

The Forsaken have been pushed to the wall by their enemies. Now they push back. The tribes share their deadliest secrets with one another. Their packs teach one another the secrets of striking first and hardest. Around the world, the Forsaken reclaim what is theirs. Take an indepth look at the tribes and tribeless of the Forsaken, from their history and traditions to their weapons of war. Discover numerous new options for character development, from new Merits and Gifts to a more detailed explanation of Harmony and pack tactics. Includes information on playing the Forsaken at a larger scale, from pack alliances to details on Forsaken culture and concerns around the world. 

Price:   £17.99

The Rage: Player's Guide to the Forsaken


Territories
Werewolf: The Forsaken Supplement; Hardcover by White Wolf

"I don’t give a damn if you think you have some sort of right to this place. I don’t care what the Shadow looked like before you got here, and I don’t care if you’re the best thing to happen to this land since the Fall. The only thing that matters is if you can stop me and mine from taking this place from you. If you can do that, then it’s yours by right. If you can’t, you had no right trying to call it your own in the first place." -- Jack Timber, Blood Talon

Borders Drawn in Blood

It’s worth fighting for, even dying for. A pack’s land is its lifeline - it is the haven for their loved ones, the wellspring of their spiritual power, the last battleground. Learn just what it is that werewolves fight for - and why. The line must be drawn.

A Sourcebook Book for Werewolf: The Forsaken

This book includes:

* A players’ guide to helping design the elements of the pack’s territory, complete with a system for purchasing elements both helpful and baneful

* A comprehensive guide to Storytelling the struggles over territory and incorporating the territory as a character in its own right

* Five sample territories to be dropped into any chronicle  

Price:   £15.99

Territories


Tribes of the Moon
Werewolf: The Forsaken Supplement; Hardcover by White Wolf

Bonds of Blood and Rage

We are the children of the terrible wolves that hunted the world at the dawn of time. We are unified by our love of our mother the Moon and our dedication to the hunt. Fear us, for among our tribes, no wolf ever hunts alone.

Tribes of the Moon includes:

* A deeper look into each of the Tribes of the Moon, including tales told in the voices of various tribal members.

* New character creation options, from tribe-specific rites and fetishes to lodges and Merits.

* Milestone Gifts: Tribe-specific abilities granted to proven werewolves by their Firstborn patrons.

* Sample characters, both famous and infamous, of the tribes.

Tribes of the Moon is a supplement for Werewolf: The Forsaken.  

Price:   £15.99

Tribes of the Moon


War Against the Pure
Werewolf: The Forsaken Sourcebook; Hardcover by White Wolf

"We stand as brothers and sisters tonight. Pack beside pack, rival beside rival, bound by blood and moon against the forces that would come here and murder us all and our kin. Someday we may have the luxury of fighting amongst ourselves again, but not tonight. Tonight we are one. Tonight we go to war." --Ruth Hundred-Scars, Blood Talon

This book includes:

* Tactics, tools, weaponry and other information for running large-scale covert wars between the werewolves and their many enemies

* Details on the Silver Crusade chronicle hook, where Luna more directly empowers the werewolves to make war

* Guidelines for historical war stories, from prehistory to the 20th century

* A potential new rival faction in the form of five new beast-shifters and the rules to create and integrate as many more as appropriate 

Price:   £17.99

War Against the Pure






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