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Main Catalogue  >  ROLEPLAYING GAMES  >  Games beginning with S  > 
Slaine d20 RPG (Mongoose Publishing)




Link to Mongoose Publishing Website

Slaine RPG
Price:   £24.99

Core rulebook, hardcover.

Immerse yourself in Celtic myth. Sláine is a brand new d20 role-playing game giving you background on Tir Nan Og, the Land of the Young in Celtic legend, and full rules for playing the various characters found there. The innovative feat-based magic system lets all characters cast a spell or two if they wish, reflecting the superstitious beliefs of the Celts. Channel earth-power through your body, swelling to a monstrous size as you enter a warp-spasm. Learn the secrets of the feared gae bolga, a barbed and spiked spear that always causes fatal wounds, or hurl the dreaded tathlum, a concrete ball made from the brains of your dead enemies. Battle shoggey beasts, skull-swords and fomorian sea demons for the honour of your tribe. Injure your enemies with the power of your poetic insults alone. Or throw subtlety aside and wield a flint great-axe, slaying fifty foes to the left of you and fifty to the right. You will not think it too many. 


The Falians
Price:   £4.99

 

The Finians
Price:   £4.99

 

Fir Domain: Tribe of Growling Shields
Price:   £4.99

This detailed sourcebook deals with one of the fiercest and most troublesome Tribes of the Earth Goddess. The tribe is known for its cunning and duplicity, if they cannot profit from war, and with minimal casualties, they have no great interest in it! Also named after their fearsome battle feat of shield-growling, a technique that uses specially designed shields to amplify their battle cries, the Fir Domain although at times hesitant of conflict are nonetheless worthy opponents. They utilise a combination of attack and defence, or perhaps more properly attack from a position of protection and strength, a trait that runs through many of the tribe's activities in peacetime as well. 

The Ragnarok Book
Price:   £14.99

The third part of the epic Horned Lord and Moon Sow campaign for the Slaine RPG - With the drunes defeated, for now, and the key to destroying Osdann finally in your grasp, you would be forgiven for thinking you had everything under control. Except for that Ogham book you took from Slough Nalg's corpse, the book that seems to be a plan to destroy the entire Land of the Young. This may be a threat too dire for one band of heroes to deal with, or even for your whole tribe to nullify. Where else can you turn for assistance, though? Could the druid seminary at Glastonbury help? What of the other tribes? Will you have a chance to return to Gorias to free the Fir Domain from Adamastos's tyranny? And what of the visions and divinations that urge you to quest for your tribal treasure, the Silver Sword of the Moon? 

The Invulnerable King
Price:   £14.99

Slaine adventure by Mongoose.

The first part of an epic campaign for the Slaine RPG, this 128-page adventure focuses on the tale of King Adamastos of the Fir Domain, a ruthless war leader who through sorcery and treachery is protected from all injury. King Adamastos is now one of the most feared powers in Tir Nan Og, and is ready to start moving against the other tribes of the Earth Goddess. 


Tir Nan Og: The Land of the Young
Price:   £14.99

Out of Stock

The legendary Celtic Land of the Young, a mythical version of Northern Europe and home to the Tribes of the Earth Goddess, upon which the Sláine stories concentrate. It is a land of heroes, magic and superstition, beset on all sides by foes. The Fomorians to the north, the Drune Lords to the south and Midgard to the east, it is a land of epic tales. This superb resource covers numerous aspects of the land, including the four tribes (The Sessair, The Finians, The Fir Domain and The Falians) and The that call it home, major locations like Dinas Emrys, the Gaesatae mercenaries and the surrounding lands of the enemy. 


The Sessair
Price:   £4.99

The Sessair are one of the four great tribes of the Earth Goddess, found in northern Eriu. They are famed throughout Tir Nan Og for their ferocity and courage, and have more warped ones among their number than any other tribe. Disdaining armour as fit only for cowards, the warriors of the Sessair revel in their wounds and never show fear even against overwhelming odds. This book has a wealth of detail about this tribe of mighty warriors and manipulative druids, enhancing the experience of any player considering the role of a member of the Sessair tribe. 





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