A stand-alone GUMSHOE game based on the works of HP Lovecraft By Kenneth Hite
Trail of Cthulhu is a new GUMSHOE system game under license to Chaosium, set in the 1930s.
It supports both Pulp (for Indiana Jones, Robert E. Howard, thrilling locations sorts of games) and Purist styles of play(for intellectual horror and cosmic dread). HP Lovecraft's work combined both, sometimes in the same story.
It includes a new take on the creatures, cults and gods of the Lovecraft's literature, and addresses their use in gaming. It adds new player backgrounds, and bulk out the GUMSHOE system to give intensive support for sanity, incorporating into the rule set the PCs desire to explore at the risk of going mad.
This product adds a new dimension to D&D games and gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting dungeons, temples, and monster lairs. This accessory for the D&D game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
Explore a world of magic and mystery.
This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xendrik and the gleaming glaciers of the Frostfell. See the world like never before and discover its many secrets.
If youre a fan of fantasy artwork and literature, the An Adventurer's Guide to Eberron makes an excellent addition to your library or coffee table. It brings the world of Eberron to life visually and gives non-Eberron players a glimpse into a rich world of magic and mystery.
Shadowrun Sourcebook, Hardcover by Catalyst
Gear Up!
When corpsec is raining lead down on your head, a wardrobe malfunction will get you dead. To survive against gangs, syndicates, and megacorps, shadowrunners need the best gear they can make, buy, or steal. Arsenal covers everything a runner team needs, from weapons and armor to advanced electronics and spy toys to the latest state-of-the-art drones. It also covers the intricacies of the black market and drug trade and provides advanced rules for combat and martial arts, mixing your own chemicals and explosives, and modifying your weapons and vehicles.
In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow of the height of the Star League. However, the discovery of the Helm Memory Core is beginning to unlock such sought-after secrets, with new BattleMechs and experimental technologies starting to make a debut for the first time in centuries.
Classic BattleTech Technical Readout: 3039 is the perfect "first Technical Readout" companion to the Classic BattleTech Introductory Box Set. Combining the 'Mechs, vehicles and aerospace fighters previously found in Technical Readout: 3025, Revised and Technical Readout: 3026, Revised, this volume features some of the most common units of the Succession Wars. Each machine is illustrated in detail, accompanied by a description of its history, capabilities, game stats, along with their most famous pilots.
The d20 Freeport Companion is a rules supplement for the Pirate's Guide to Freeport. Its 160 pages are packed with all the support you need to run a d20 Freeport campaign. In addition to giving game stats for all the major characters, the d20 Freeport Companion provides new core and prestige classes, famous magic items, an insanity system, new spells and incantations, and an introductory adventure.
The Battlestar Galactica Game Master's Screen is the perfect accessory to accompany the Battlestar Galactica Role Playing Game. Four panels provide everything you need to run the Cortex System game rules at a glance, with artwork featuring Galactica and a Cylon Basestar.
Inside is a poster map showing the full deckplans of Galactica itself, with the new ship - the Griffon - on the other side.
Card Game; 2-5 Players by White Wolf
"I dont care what you think, Mr. President. If those reactor codes arent in my possession by this time tomorrow, I will unleash a meteorite that will plummet into the United States! Then all will rue the day you defied... Doctor Dookie!"
Pfffft.
"Sorry."
Mwahahaha! is a non-collectible card game of mad scientists and global domination for 2 to 5 players.
You assume the role of an evil genius who builds a criminal empire and constructs a doomsday device with which to cow a trembling humanity.
But youre not the only one with grand machinations. Other players rival you for absolute mastery.
He who completes his device first and collects the highest ransom is declared the winner - and ruler of the world!
This strategy card game includes:
* 10 different mad scientists to portray
* 36 Empire Cards, the factories, businesses and institutions that are the unassuming face of your evil empire
* 40 Minion Cards, agents and henchmen to pit against your rivals
* 20 maniacal doomsday devices to build
Your goal is to quickly pitch as many discs as possible, through the trap door, into the opposite camp. But beware, your opponent is trying to do it too! Boisterous matches await you, that will intoxicate the players and the spectators alike! Beautifully made of solid wood, Le Passe-Trappe Micro is intended for players from 4 to 104 years old. Players 2, Ages 4+
In the summer of 1926, a Miskatonic University field trip got lost while touring through New England, and found itself in the shadowy, monster-infested town of Innsmouth.
The locals didnt take kindly to the outsiders poking around and, under cover of night, kidnapped them. The Miskatonic students and faculty are now separated from each other and being held captive by the fiendish, fish-like Deep Ones, who mean to sacrifice them to their watery god Dagon. What the Deep Ones dont know, however, is that one of the students has escaped, and hes not leaving without his friends... Players 2-5, Ages 10+
Zombies!!! 4 gets improved art and some rules clarifications for the second edition.
All of your hard work has paid off and now you stand here in the dark and lonely wood. Don't worry about that howling in the distance. It's probably nothing...
Who ever heard of a zombie dog anyway?
The goal of Zombies!!! 4: The End is to be the first player to successfully "undo" the spell that is making the dead rise. This standalone or expansion, for two to six players, features an ever changing map and an always-hungry pack of undead dogs.
Players take turns playing map tiles, placing zombies, running furiously, screaming, fighting and generally creating havoc. Zombies!!! 4 can be played alone or combined with any other Zombies!!! set(s).
Components: 30 new map tiles, 50 event cards, 6 humans, life and ammunition tokens and... 100 PLASTIC ZOMBIE DOGS!!
The neighborhood has certainly gone down hill since youve arrived. Food is in short supply. Ammunition is running low. And lets face it, the zombies make it really hard to get around.
If only you could remember where you put your car keys... As if survival wasn't hard enough the first time, now we're going to add more challenges and more options with this expansion set.
The Price of Freedom: The American Civil War, 1861-1865 is Renaud Verlaque's second design (after the award-winning Age of Napoleon) and his first design published by Compass Games.
The Price of Freedom is a grand-strategic game allowing two players to recreate one of the seminal conflicts in American history and a precursor to the total wars that marked the 20th century.
Using an original card-driven system, The Price of Freedom provides strong historical flavor in a simple game that consistently can be played under three hours. This makes The Price of Freedom an ideal game for today's gamer's busy lifestyle, for tournaments, and for introducing new players to the hobby.
MORE INFO
Forty pages (including cover) packed with World at War wisdom. You'll find a preview of the upcoming World at War boxed game, World at War: Blood and Bridges. Two new scenarios, Clearing Hell's Highway, and Poor Bloody Infantry.
Two battle reports with semi-fictionized accounts recounts of WaW scenarios (Some of you call these after action reports). A ten page article examining strategy in the World at War series and the specific tactics needed to win all six Eisenbach Gap scenarios. Even variants for night fighting, and a design your own scenarios "how to" article.
There are lots of tables comparing the strength and weakness of an M1 Abrams platoon and a T-72 platoon in the World at War system. And we go through the platoons of Eisenbach Gap, unit-by-unit, and even provide a walkthrough for winning Blind Sided (a Death of the 1st Panzer scenario.)
All this in a beautifully laid out, two-color 40-page glossy magazine. Yeah, this one's printed. You can hold it in your hands.
C.S.A. is a simulation game of the American Civil war. The USA player controls the Union side and the CSA player controls the Confederate side. The Game contains the rulebook, 288 counters, one color map and 10 sheets of charts and tables.
The game uses Ben Madison and Wes Erni's "Charles S. Roberts Award" winning Death in the Trenches: The Great War, 1914-1918 system to simulate the American Civil War. Units represent Generals (their component brigades are represented off-map), elite units (Iron Brigade, Cobb's Legion), cavalry (Stuart, Stoneman), guerillas (Quantrill, Kirk), and Indians (Choctaws, Delawares, Stand Watie). Like Death in the Trenches: The Great War, 1914-1918 random events and "Special Event Coins" are crucial, and there are about 400 (yes, 400) of them.
Game Genre : Simulation, Strategic
Complexity : Basic
Game Theatre : Modern
Play Style : Turn-Based IGOUGO - Top Down
Do YOU have what it takes to run a country?
Democracy is an intelligent and sophisticated game that will entertain you, but could also teach you a thing or two about politics as well. You may think that politics is about sticking to your principles no matter what, but in Democracy you'll quickly see just how easy it is to "compromise" those principles to keep your seat in government and how hard it is to balance the conflicting priorities of your constituents.
Game Genre : Tactical
Command a squadron of the U.S. Navys elite F/A-18 Hornet Strike Fighters! You select the pilots and arm the aircraft based on real-world mission briefings. Once you reach your objective, you evaluate threats, and do what needs to be done to destroy the target!
Game Genre : Strategic
Complexity : Intermediate
Game Theatre : World War I
Play Style : Turn-Based WEGO - Top Down
Re-fight World War I at a grand strategic scale. Includes the entire Western and Eastern theaters as well as Turkey. Production, Combat, Diplomacy, Research - Land, Sea and Air combat are all included! Step back to the early 20th Century and hear the Guns Of August!
Complexity : Advanced
Game Theatre : Napoleonics
Play Style : Turn-Based IGOUGO - Top Down, Isometri
John Tillers Battleground Napoleonic Wars puts the player in command of the mighty armies of the Napoleonic era, combining the time-tested interface and turn-based game mechanics that made John Tillers original game designs famous. With the choice of 2D or 3D battlefield view, dozens of scenarios and more historical information then can be found in most public libraries, John Tillers Battleground Napoleonic Wars brings gamers some of the most exciting battles and campaigns from this era.
Game Theatre : Civil War
Play Style : Turn-Based IGOUGO - Isometric
Relive the brilliance and excitement of John Tillers classic Civil War games in this updated compilation, John Tillers Battleground Civil War. Included in the compilation are the original titles that gave the Battleground battle system the fame that has endured over years and years of play. Gamers can refight famous battles like Shiloh, Antietam, Bull Run, and Gettysburg with the fantastic realism and intuitive interface many fans of John Tillers gaming systems have come to expect and love.
Game Theatre : World War II
The John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion.
Play Style : Real-Time - Top Down
Close Combat: Modern Tactics brings you classic top down real time tactical warfare with the excitement of multiplayer head to head gaming. You take command of either US or opposition forces and engage in head to head battle (with up to 5 players per side) using modern era weaponry and equipment on gorgeous hand drawn maps measuring 1km square up to giant 4km x 1km maps. Air and artillery support are on-call but the objective can only be secured by Close Combat. You are in command!
Empires in Arms is the official licensed computer version of Australian Design Group's classic board game. Empires in Arms is a seven player game of grand strategy during the Napoleonic period of 1805-1815. Playable either solitaire against the AI or by e-mail. Corps level with full diplomatic options to allow players complete freedom to fight it out for control of Europe any way they want to.
Game Genre : Tactical, Strategic
Game Theatre : World War II, Modern
Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The first module in this series is Advanced Tactics: World War II, which allows gamers to hop into a Panzer and storm across Europe. Complete with a streamlined interface and an addicting style of gameplay, Advanced Tactics offers a unique and infinitely replayable experience for any strategy fan.
Game Genre : Operational
Play Style : Turn-Based WEGO - Isometric
AGEODS American Civil War - The Blue and the Gray is a historical operational strategy game with a simultaneous turn-based engine (WEGO system) that places players at the head of the USA or CSA during the American Civil War (1861-1865).
Steel Panthers World At War General Edition includes all four Mega-Campaign games and a free v8.20 of SP:WaW.
Steel Panthers: World at War is a tactical level, World War II era, historical wargame. Each Mega-Campaign has been specially designed to enhance the gameplay of SP:WaW.
Includes the "Cult of Mithras" Expansion Pack
Game Theatre : Ancients
Play Style : Real-Time - 3D
Legion Arena Gold combines the award winning Legion Arena with the Cult of Mithras expansion pack allowing you even more units to crush your adversaries with. Fire Demons, Shadow Warriors and Ghost legions are just some of the beasts at your control with the expansion pack. Organize your troops, give orders and unleash the fury of the legion!