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Main Catalogue  >  ROLEPLAYING GAMES  >  Games beginning with S  > 
Spacemaster (Iron Crown Enterprises)




Spacemaster: Privateers RPG
Out of Stock

Core Rulebook by ICE

Spacemaster: Privateers is the perfect way to start your sci-fi adventures. Take a journey into the future with this new Rolemaster-based system! Set in the tumultuous Privateers universe, this is a unique setting designed especially for Spacemaster. You and your players can take part in a last, desperate gamble to win a war against an evil driven by insanity.

This 272-page volume contains all you need for character creation, combat, starships, and even psychic powers—you can start to play right away. Once you're involved, there are a number of Spacemaster support books that can add more flavor, detail, action and excitement to your games. 

Price:   £19.99

Spacemaster: Privateers RPG


Spacemaster Blaster Law
Blaster Law is a complete guide to energy weapons for the Spacemaster setting. Expanding the rules for directed energy weapons, including a complete tech level system and weapon creation rules, which provide the full range of options for “primitive” technology worlds to the most advanced of the spacefaring civilisations. 


Price:   £12.99
Spacemaster Blaster Law


Spacemaster: Future Law
(Spacemaster sourcebook, softcover)

Add the power of expanded character development to your sci-fi roleplaying game with Future Law. Future Law is the ultimate Player's Guide to Spacemaster, giving new character professions and hundreds of new character options.

 

Price:   £14.99

Spacemaster: Future Law


Spacemaster Robotics Manual
Soulless cybernetic beings? Friendly, helpful droids? Devastating combat juggernauts? Whatever your vision of robots, it's in the Robotics Manual.

The third Tech Law book, the Robotics Manual covers all types of robots and cybernetics. It details advances in robotics and cybernetics through the ages and into the future, how to use them in your campaign, and how to make them work as characters. 

Price:   £12.99

Spacemaster Robotics Manual


Spacemaster Equipment Manual
Strap on your jet packs and your anti-gravity boots and take the plunge into the wild and wonderful world of sci-fi gadgets! Gadgets are the heart and soul of a science-fiction role playing game, and the Equipment Manual is chock full of 'em. We've got everything from anti-gravity chairs to vacuum suits, so don't get stuck with last year's tech! For tech neophytes and experts alike, the Equipment Manual is the ultimate shopping and consumer guide to the Privateers universe.

The Equipment Manual is one of the three books that make up Tech Law, the technology supplements for Spacemaster. This book covers all types of equipment, including weapons, medical gear, clothing, communications, computers, survival equipment and power sources. It also includes general discussions on the advance of technology, alien technologies, malfunctions, repairs, availability and how to use technology in different types of science fiction campaigns. 

Price:   £12.99

Spacemaster Equipment Manual


Privateers: Races & Cultures
Detailing the races of the Privateers universe. Find out what the races are really like in detail; from culture to physiology to role playing, everything you wanted to know about the: Falanar, the Kagoth, the Oort, the Tulgar, the Valiesans the Xatosians and of course humans. 


Price:   £12.99
Privateers: Races & Cultures


Tech Law : Vehicle Manual
Covering all types of vehicles, along with sample vehicles, vehicle design & combat rules, and salvage & repair guidelines. 


Price:   £16.99
Tech Law : Vehicle Manual






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