Magic: The Gathering 10th Edition 2-Player Starter
Magic The Gathering CCG Core Set by Wizards of the CoastTenth Edition is the 'Greatest Hits' of Magic, featuring some of the best and most popular cards of all time now black bordered which will appeal to all players. As a Core Set Tenth Edition sets the standard for Magic, is the ideal entry point for new players and forms the backbone of constructed tournament play. 2 boosters, 20 card land pack, learn to play insert, proplayer card.
Price: £5.99
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Magic: The Gathering 10th Edition Theme Deck
Magic The Gathering CCG Core Set by Wizards of the Coast ABOUT THE DECKS
Price: £5.99
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Theme Deck
EVINCAR'S TYRANNY (Black)
KAMAHL'S TEMPER (Red)
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Magic: The Gathering 10th Edition Booster
Magic The Gathering CCG Core Set by Wizards of the CoastTenth Edition is the 'Greatest Hits' of Magic, featuring some of the best and most popular cards of all time now black bordered which will appeal to all players. As a Core Set Tenth Edition sets the standard for Magic, is the ideal entry point for new players and forms the backbone of constructed tournament play. 15 cards per booster
Price: £2.49
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Magic: The Gathering 10th Edition Booster Display
Magic The Gathering CCG Core Set by Wizards of the Coast36 boosters per display, 15 cards per booster, including over 15% discount.
Price: £75.00
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Shadowmoor Starter Deck
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast A new, darker block for Magic! The first of the two-set Shadowmoor block, this set takes the Lorwyn setting in a darker direction. The Aurora has plunged Lorwyn into eternal night, transforming the once-idyllic plane into the eerie world of Shadowmoor. The gloom has transformed its denizens, too - creatures of fable have become monsters from dark fairytales. Races and characters introduced in Lorwyn are back, but with twisted allegiances and new powers!
Price: £7.49
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Shadowmoor Theme Deck - Aura Mastery (White/Blue)
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast When playing the "Aura Mastery" deck, you control the Auras, so you'll control the game! Prison Term and Curse of Chains are Auras that lock down your opponent's creatures. Armored Ascension and Steel of the Godhead are Auras that enhance your own creatures, supercharging them into mighty combatants. Mine Excavation can return an expended Aura from your graveyard to your hand. And Glamer Spinners, which can be played at any time, moves Auras from one permanent to another - including itself - when it comes into play! But the fun doesn't end there! When you consider the cards that create surprise blockers and the cards that let you tap your opponent's creatures at will, it will be clear that Auras aren't the only things you've mastered.
Price: £7.49
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Shadowmoor Theme Deck - Overkill (Red/Green)
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast If you believe that anything worth doing is worth overdoing, then the "Overkill" deck is right up your alley. It's filled with brutal creatures like Boggart Ram-Gang and spells like Flame Javelin that'll burn your opponent's creatures to a crisp. But when you're tired of fighting fair, the deck pulls out its secret weapons! Jaws of Stone deals damage equal to the number of Mountains you control. Howl of the Night Pack gives you a 2/2 Wolf for each Forest you control. Both are good in their own right. However, thanks to Elsewhere Flask and Prismatic Omen - which turn all your lands into Mountains or Forests - these mighty spells can be mind-bogglingly, jaw-droppingly explosive.
Price: £7.49
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Shadowmoor Theme Deck - Mortal Coil (Black/Blue)
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast Like to exploit weakness? Then grab the "Mortal Coil" deck! This deck focuses on tricks you can pull with -1/-1 counters. Of course, the most basic "trick" is simply to put them on your opponent's creatures, which Grim Poppet, Torture, and Incremental Blight do with ease. But you're cleverer than that! The deck has lots of creatures with persist, like Gravelgill Axeshark. When one dies, if it didn't have a -1/-1 counter on it, it'll return to play with a -1/-1 counter. Then use Leech Bonder or Fate Transfer to move that -1/-1 counter to one of your opponent's creatures! Your opponent gets weaker, you get stronger, and persist is set to go again. Winning the game has never been so hilariously cruel.
Price: £7.49
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Shadowmoor Theme Deck - Army of Entropy (Black/Red)
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast If you're ready to win without mercy, then the "Army of Entropy" deck is for you. This horde of marauding creatures is supplemented by spells and abilities that load up your opponent's creatures with -1/-1 counters. If Scar, Puncture Bolt, or a creature with wither kills an enemy creature, you're rewarded with another -1/-1 counter for a different creature, courtesy of Blowfly Infestation! What happens if the -1/-1 counters don't inflict death on their recipients? No problemKulrath Knight will neutralize those creatures anyway. Barring that, your ravenous forces can just run over the depleted defenders. By the time you play Din of the Fireherd to both add to your army and demolish your opponent's board position, the game is all but over.
Price: £7.49
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Shadowmoor Theme Deck - Turnabout (White/Green)
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast Normally, tapping your creatures leaves you defenseless. With the "Turnabout" deck, having a bunch of tapped creatures leaves you primed to strike! Safehold Sentry, Pale Wayfarer, and any creature equipped by Umbral Mantle have Untap abilities that let them untap to provide an awesome bonus! Devoted Druid and Barrenton Medic can also untap at a moment's notice. Take advantage of all your extra untaps not just by being ready to block, but also by playing spells with conspire, by using Revelsong Horn to pump up a creature, and by enchanting a creature with Presence of Gond to quickly create an army of Elves. Use your tapping and untapping tricks to support a swarming, opportunistic fighting force, and you'll run circles around your opponent!
Price: £7.49
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Shadowmoor Booster
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast
Price: £2.49
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Shadowmoor Booster Display
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast 36 Boosters including over 15% discount
Price: £75.00
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Shadowmoor Fat Pack
Due: Friday 2nd MayMagic: The Gathering CCG Expansion by Wizards of the Coast
Price: £24.99
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Lorwyn Tournament Starter
Magic: The Gathering CCG Expansion by Wizards of the CoastABOUT THE SET: The first set in the new Lorwyn block, Lorwyn is the start of a new setting, giving a unique twist to old favorites and introducing new places, creatures, and characters to the world of Magic: the Gathering. Lorwyn introduces new mechanics and a new card type. * 301 black-bordered cards (80 rare, 80 uncommon, 121 common, 20 basic lands).
Price: £7.49
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Lorwyn Booster
Magic: The Gathering CCG Expansion by Wizards of the Coast
Price: £2.49
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Lorwyn Booster Display
Magic: The Gathering CCG Expansion by Wizards of the Coast36 Boosters including over 15% discount!
Price: £75.00
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Lorwyn Theme Deck
Magic: The Gathering CCG Expansion by Wizards of the Coast
Price: £7.49
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Lorwyn Fat Pack
Magic: The Gathering CCG Expansion by Wizards of the CoastFat Pack contains: * 6 boosters and a 40-card land pack * 1 lifecounter * 1 players guide * 1 random pro player card * 2 card boxes * 6 plastic card dividers
Price: £24.99
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Morningtide Theme Deck
Magic: The Gathering CCG by Wizards of the CoastABOUT THE SET The second set of the Lorwyn Cycle, named Morningtide, will continue Lorwyns tribal-set themes, but this time with a 'class' twist. Morningtide will focus on warriors, wizards, soldiers, shamans, rogues, and more. The Lorwyn block features the introduction of the one large set and a smaller expansion instead of the traditional large-small-small set breakdown. So this upcoming Magic 'year' get ready for four sets in TWO blocks!
Price: £7.49
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Morningtide Booster
Magic: The Gathering CCG by Wizards of the Coast
Price: £2.49
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Morningtide Booster Display
Magic: The Gathering CCG by Wizards of the Coast36 Boosters including over 15% discount
Price: £75.00
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Morningtide Fat Pack
Magic: The Gathering CCG by Wizards of the Coast
Price: £24.99
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Magic: The Gathering 9th Edition Booster
CCG by Wizards of the Coast15-card Booster Pack
Price: £2.49
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Magic: The Gathering 9th Edition Booster Display
CCG by Wizards of the CoastEach display includes 36 Boosters with over 10% discount!
Price: £80.00
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Future Sight Booster
Magic: The Gathering expansion by Wiards of the Coast.
Price: £2.49
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Future Sight Booster Display
Magic: The Gathering expansion by Wiards of the Coast.'Display box' of 36 boosters, discounted over 10%
Price: £80.00
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MTG Planar Chaos Theme Deck
Release Date: Friday 2nd FebruaryMagic: The Gathering Expansion by Wizards of the Coast The second set in the 'Time Spiral' series.
Price: £7.49
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MTG Planar Chaos Booster
Release Date: Friday 2nd FebruaryMagic: The Gathering Expansion by Wizards of the Coast
Price: £2.49
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MTG Planar Chaos Booster Display
Release Date: Friday 2nd FebruaryMagic: The Gathering Expansion by Wizards of the Coast 36 Boosters including over 15% discount.
Price: £75.00
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Magic: The Gathering Time Spiral Starter
Magic: The Gathering Expansion by Wizards of the CoastTime is Running Out! The planeswalker Teferi at last returns to his home plane only to find it devastated and barren. Time itself is fracturing, and its up to Teferi and his companions to find a way to halt the collapse. It wont be easy when his allies are poised to turn against him. Time Spiral is the first in a new block for the Magic: the Gathering CCG. Note: Although the Guildpact block has ended, Coldsnap (the previous release) is not part of the same block as Time Spiral. Time Spiral is the first set in a new block.
Price: £7.49
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Magic: The Gathering Time Spiral Theme Deck
Magic: The Gathering Expansion by Wizards of the Coast
Price: £7.49
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