At last the eagerly anticipated the Lone Wolf Roleplaying Game has arrived! The world and strife of Magnamund, as created by Joe Dever in the Lone Wolf series of game-books, are detailed and expanded upon in a 256 page hardback manual. Lone Wolf is one of the most highly respected gamebooks ever devised, and possesses a huge fan base. This production is the first resource fans will have been able to buy for several years and is sure to be an instant hit.
Lone Wolf Adventure by Mongoose Publishing
Dawn Of Destruction leads by example, kick-starting a campaign with an epic quest that fully involves every character class. The first chapter, Epic Tales of Magnamund, features a treasury of advice on how to bring such heroes together and involve them all in the same ongoing adventures. This advice will help the Players and the Games Master work together to create strong characters whose very essence brings them into a world of danger and intrigue. It includes a section on how to maintain suitably epic and noble quests for these particular brands of hero, describing some of the most important tropes of the high fantasy genre and how they can be used in the game.
Lone Wolf RPG Supplement
Following on from the eagerly anticipated Lone Wolf Roleplaying Game and the equally popular first supplement, The Darklands, this is the second supplementary source book for Lone Wolf, detailing the magicks and sorcery of Magnamund, as created by Joe Dever in the Lone Wolf series of gamebooks, further expanded upon in this 128 page sourcebook.