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Main Catalogue  >  BOOKS & GRAPHIC NOVELS  > 
GAMEBOOKS (Fighting Fantasy; Paths of Doom)




Sete-Ka's Dream Quest
Choose Your Path Adventure Book by MWP

Choose your path in this Paths of Doom adventure book for young readers. Prince Sete-Ka has fallen into the dreamsleep. Walking the underworld, he is to be tested to learn if he is worthy to one day rule over all of Egypt. Only your choices can decide if the prince will succeed, or if he shall meet his doom! 

Price:   £2.99

Sete-Ka's Dream Quest


Lost Sword
Choose Your Path Adventure Book by MWP

Choose your path in this Paths of Doom adventure book for young readers. Prince Delvin of Sea Reach hold knows the only chance to save his family is to recover the lost sword, Havoc, from an island where magic has gone awry. Only your choices can decide if the prince will succeed, or if he shall meet his doom! 

Price:   £2.99

Lost Sword


Paths of Doom 3: Realm of the Enchanter
Choose Your Own Adventure Novel by Margaret Weis Productions

The great city of Zar awaits the addition of a new magic-user to the all-important Zarladen family that is charged with protecting it. Lucin Zarladen has studied magic since early childhood and now must pass a test to show that he is ready to take his place on the ramparts of the city. His journey awaits your decisions in this choice-driven adventure for the exciting new series of Paths of Doom books written for young readers! 

Price:   £2.99

Paths of Doom 3: Realm of the Enchanter


Paths of Doom 4: Time Curse
Price:   £2.99

Choose Your Own Adventure Novel by Margaret Weis Productions

When a young adventurer unearths priceless treasure in the ruins of an ancient city, he not only discovers a fortune, but also invokes an ancient curse! Fortune or peril, delight or doom, he is trapped by The Time Curse! Break the ancient enchantment in this choice-driven adventure in the exciting series of Paths of Doom books written for young readers! 


Fighting Fantasy 4: Creature of Havoc
Fantasy Game Book by Wizard Books

Evil is festering in Trolltooth Pass. The necromancer Zharradan Marr is close to stealing the secrets of Elven magic which would make him invincible. Nothing could then prevent his legions of Chaos from taking over the whole of Allansia...

But what do you know or care about all this? In this unique adventure, YOU are the Creature of Havoc, a monstrous beast with a taste for fighting. Ruled only by hunger and rage, you have no knowledge of your past or destiny. If you survive, you may begin to control your bestial nature and learn your true purpose. But success is by no means certain, for the traps and terrors of Trolltooth Pass are many... 

Price:   £4.99

Fighting Fantasy 4: Creature of Havoc


Fighting Fantasy 6: Crypt of the Sorcerer
Fantasy Game Book by Wizard Books

n ancient evil is stirring in bowels of the earth, and the land is blighted. After being entombed for one hundred years, the dread necromancer Razaak has been re-awoken and is poised to fulfil his promise of death and tyranny. His army of undead are at large across Allansia, bringing death and destruction to all who resist.

It is up to YOU to find the only weapon to which Razaak is vulnerable - his own magic sword! Only then might you survive the dangers that await you in his evil lair - the Crypt of the Sorcerer! 

Price:   £4.99

Fighting Fantasy 6: Crypt of the Sorcerer


Sorcery! 3 - The Seven Serpents
Fantasy Game Book by Wizard Books

Your quest to recover the Crown of Kings has led you to the brutal wilderness of the Baklands, on the far side of which lies the dark Mampang Fortress. Seven serpents with elemental powers speed ahead of you, intent on warning the evil Archmage of Mampang of your coming. Can you slay all seven before they reach him?

The Seven Serpents is Book Three of Steve Jackson's four-part Sorcery! epic. In this gargantuan quest, you must journey from the Shamutanti Hills (Book One), through the dangerous streets of Kharé (Book Two), across the wilderness of the Baklands (Book Three) and finally (Book Four) to the terrifying Mampang Fortress itself.

Sorcery! introduces an exciting new system of magic to the Fighting Fantasy genre. Choose whether to play as either a sword-wielding warrior, relying on your strength in battle, or a spell-casting wizard, whose survival will depend on your knowledge of the Sorcery! Spell Book’s darkest secrets. Each book in the Sorcery! series is a complete adventure - you don’t need to have read a previous book to move on to the next. 

Price:   £5.99

Sorcery! 3 - The Seven Serpents


Sorcery! 4 - The Crown of Kings
Fantasy Game Book by Wizard Books

The legendary Crown of Kings is at last within your grasp - or is it? At the end of your long trek, you face the unknown terrors of Mampang Fortress. Hidden inside the keep is the Crown of Kings - the ultimate goal of the Sorcery! epic. But beware! For if you have not defeated the Seven Serpents, your arrival has been anticipated...

The Crown of Kings is the dramatic conclusion to Steve Jackson's four-part Sorcery! epic. In this gargantuan quest, you must journey from the Shamutanti Hills (Book One), through the dangerous streets of Kharé (Book Two), across the wilderness of the Baklands (Book Three) and finally (Book Four) to the terrifying Mampang Fortress itself.

Sorcery! introduces an exciting new system of magic to the Fighting Fantasy genre. Choose whether to play as either a sword-wielding warrior, relying on your strength in battle, or a spell-casting wizard, whose survival will depend on your knowledge of the Sorcery! Spell Book’s darkest secrets. Each book in the Sorcery! series is a complete adventure - you don’t need to have read a previous book to move on to the next. 

Price:   £5.99

Sorcery! 4 - The Crown of Kings






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