Recess is over. Now you're fighting for something more... Beer Money. Beer Money is the long-anticipated 110-card sequel to the frenetic Lunch Money card game. Beer Money is designed as a stand-alone game that can also be mixed in with a Lunch Money or Sticks & Stones deck to accommodate up to 8 players. Like Lunch Money, Beer Money combines evocative images with the raw dynamics of a merciless street fight. But Beer Money ups the ante with weapons like Beer Bottle, basic attacks such as Knuckle Sandwich, defences like Suck It Up, and specialty cards including Pound of Flesh and Pile Driver. The pain just keeps on coming when you're playing with Beer Money!
Mythos Motor Sports Madness
The Cthulhu 500 card game puts you in the driver's seat for a frenzied race that mixes the madness of HP Lovecraft's Cthulhu Mythos and the insanity of motor sports. Rev up your Satanic Pushcart's Engine Of The Damned, mount your Radials From Beyond Space And Time, and take a Dreamlands Shortcut to win the race for The Sponsor That Must Not Be Named. The driver in the lead when the Checkered Flag card is drawn celebrates victory by devouring his opponents!
Card Game
An ancient evil has awakened. Are you brave enough to enter the Tomb of the Lich Lord and stop the undead hordes that hunger for living flesh? This is the core game of Dungeoneer, revised and improved. The second edition uses the same familiar tuckbox packaging as Lunch Money.
Card game, 2 players, by Atlas Games
Den of the Wererats features 55 new Dungeoneer cards, including city maps, lycanthropic curses that transform your opponents, and three new heroes for your Dungeoneer game: Darkling Thief, Human Alchemist, and Dwarf Guardian.
Dragons of the Forsaken Desert is a two- to four-player Dungeoneer card game. Your character explores a wilderness that you build with map cards, while fighting monsters, completing quests, and levelling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Dragons of the Forsaken Desert features 110 new Dungeoneer cards, including dragon-themed monsters and six new heroes for your Dungeoneer game: Barbarian, Priestess, Defiler, Dragon Slayer, Mystic, and Arcanist.
Haunted Woods of Malthorin is a two-player Dungeoneer card game. Explores a wilderness that you build with map cards, while fighting monsters, completing quests, and levelling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Haunted Woods of Malthorin features 55 new Dungeoneer cards, including wilderness terrain maps, special weather cards, and three new heroes for your Dungeoneer game: Elf Archer, Human Druid, and Centaur Ranger.
Since ancient times, Chohzar the ice witch has dwelled in the frozen lands north of the empires of men, held back each year by the warm hand of spring. But now she has let loose demons of cold to invade the warm southern lands and wrap them in her icy grip! Only the most hardy of heroes can venture into her frozen realm to stop her, before all the world is embraced by her winter spell.
Realm of the Ice Witch is a two- to four-player Dungeoneer card game. Your character explores a wilderness that you build with map cards, while fighting monsters, completing quests, and leveling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Realm of the Ice Witch features 110 new Dungeoneer cards, including demon-themed monsters and six new heroes for your Dungeoneer game.
The dark god of death and magic has raised his most faithful servant -- the Lich Lord - back to undeath! Heroes who survived the Tomb of the Lich Lord have been called back, along with daring new allies, to destroy the Lich Lord forever. But his new crypt is more dangerous, his minions more powerful, and the Lich Lord himself more terrible now that he possesses the dark god's sinister gift - the Scepter of the Shadow Plague.
Call of the Lich Lord is a two- to four-player Dungeoneer card game. Your character explores a dungeon that you build with map cards, while fighting monsters, completing quests, and leveling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Call of the Lich Lord is the first Epic set for Dungeoneer, which lets you advance your favorite heroes from previous sets to higher levels, or play just with the new characters from this set who begin at 4th level! Call of the Lich Lord features 110 Dungeoneer cards, including Epic-level undead-themed monsters and six Epic-level heroes for your Dungeoneer game.
2-4 players, 20-30 minutes per player, ages 12 and up. 6-sided dice and tokens not included.
The twisted Knights of Ilbor were banished after being corrupted by the serpent goddess Nakari. Now theyve rebuilt their armies in the wastes and coupled with her priestesses to spawn unimaginable slithering horrors. Gather your courage to enter the serpentine temple, where youll journey into the very heart of Nakaris abysmal lair to rid the world of this blight.
In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins.
In Gloom, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards included in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family - the artistes of Le Canard Noir, whose creative endeavors always end in disaster.
Also included are five Residences, which are each placed next to their related family at the start of the game. New cards called Mysteries are also shuffled into the deck before play. A Mystery is the only card that can be placed on a Residence, and can be placed on any Residence as either of your two plays. It gives that Residence's player a special effect and Pathos points that count toward his final Family Value. A Mystery remains even if the requirements for playing it are lost. You may discard a Mystery from your hand as a free play.
Adds 1 player
Ages 8 and up
Gloom Expansion Pack by Atlas Games
In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family - the malodorous Malone mob - including The Broken Arms Hotel as a Residence card to use with the Unhappy Homes expansion. When Boils Malone brought his family overseas to "get away from the heat," he wasnt expecting quite so much rain!
Adding an extra level of strategy, new persistent effect icons on cards allow their special effects to continue to be active even if covered by another card. A persistent effect ends only when the attached character is killed.
Also inside are five new Character cards called Unwelcome Guests. Deal one or more face up to the table's center at the the start of the game. Guests "follow" the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its "trigger" cards is played. All its Modifiers are moved with it, and it's considered a member of that family until it moves again. This may delay the games end if a final play draws a Guest to the near-winners family!
ages 8 and up
A board game of magical invention . . .
Imagine a world where myth is real -- where wizards wield magic beyond the ken of other mortals. Imagine yourself as one of these mages, dwelling in a mystical bastion with your allies and servants, unlocking secret powers and creating wonders. Every thirty-three years the Grand Tribunal is held, attracting other wizards from far and wide to show off their magical creations for the inspection and approval of the archmages. These powerful judges vote on the best, and invite the winner to join their ranks as a new archmage -- a true master of the art of magic!
Grand Tribunal is a board game for three to five players, inspired by the Ars Magica roleplaying game. In Grand Tribunal, players use Vis tokens to activate cards representing magic item types, spell categories, and resources, which they then assemble into powerful magic items. Each round, players place their votes for the item types and spell categories they're most likely to be able to play. Three times during the game -- at the periodic Tribunals -- players are presented with 1st-, 2nd-, and 3rd-place awards for creating magic items with item types and spell categories that match those with the most votes. The player at the end of the game with the most points based on those awards wins!
3 to 5 players - 60 to 90 minutes - ages 12 and up
In Let's Kill you play a psychotic killer determined to kill as many people as possible in the most bizarre ways you can think of, using everything from sporks to weed whackers to industrial paper shredders, while gaining as much media coverage as you can. Let's Kill is a bloody little card game featuring distinctive stick figure art and gruesome humour.
Sporks and weed whackers just not enough for to slake your bloodlust anymore?
Looking for a little more madness in your mayhem? Just mix the 55 cards from A Pretty Corpse into your Lets Kill deck and add even more distinctive stick figure art and gruesome humour to your next game... An expansion for Lets Kill.
Sticks & Stones will break your bones and names will be taken. Lunch Money is an exciting, fast-paced, multi-layer card game that combines dark, psychological images with the raw dynamics of a merciless street fight. Lunch Money: Sticks & Stones adds even more pain and mayhem to the dark, frentic world of Lunch Money.
This long-anticipated 55-card expansion set is designed to be mixed in with the original Lunch Money card game. New weapons like Chunk, basic attacks like Spank and Evil Eye, defences like Backlash and Hide, and speciality cards like Tantrum, Cooties, and Wedgy make Lunch Money: Sticks & Stones a necessity for every Lunch Money fan.
Polish up your laser gun, get your maniacal laugh ready. You're about to enroll in Mad Scientist University! Whichever student devises the most evilly ingenious schemes will pass with honors. The rest will be set home... in boxes... one piece at a time.
Mad Scientist University is a storytelling party game for 3 to 7 people. Players all receive one Unstable Element card, like "lawn gnomes," "marshmallows," or "squirrels." Then they each present a cunning plan to achieve the group's Insane Assignment using their Element: Journey to the center of the earth using tunneling mechanical lawn gnomes ... Win the presidential race with mind-altering marshmallows ... Take over the world with your army of vicious mutated squirrels. Your sinister plot knows no bounds!
The TA for the round awards the Assignment card for the "best" plan, using whatever demented, totally unreasonable criteria he sees fit... evil geniuses are like that. The player with the most Assignment cards wins!
This second edition features a full-colour format, beautiful new art, an extended card set, high-quality linen-finish cards, and blank cards to script your own endings.
Explore the grim side of your stories with the addition of the Dark Tales expansion to your Once Upon a Time storytelling card game. The 56 cards included in the set are designed to be mixed in with the original Once Upon a Time game, to provide new story elements and endings. In these stories, trolls lurk under every footbridge, inconsolable wraiths search for their lost loves, fiends tempt the innocent, and evil stepmothers serve up children in tasty stews. Not every fairy tale has a happy ending...
The 40 "Once Upon a Time" cards and 16 "Happy Ever After" cards included in this set all have blank faces, so that players can add their own inspiration to the game.
Adventure and glory await you in Pieces of Eight, the rousing combat game of rival buccaneer ships on the high seas. You play the game with a stack of metal pirate coins held in one hand that represents your ship. The coins you choose and the order in which you place them determine your ship's strengths, and you use the special abilities of your coins to destroy your opponent's coins one by one. Your goal is to expose the Captain coin buried deep in the middle of your adversary's ship, then take him out!
Dare to enter the age of blood and gold with either The Cursed Blade or The Maiden's Vengeance ship set. Each set includes all the coins needed for one player to construct his own ship. Your opponents will each need their own ship set to play, but there's no other limit to the number of players who can join in. The coins in each set are not randomized; you can combine ship sets to gain a wider selection of coins and the advantage over your foes.
2+ players (each with own set)
10 to 30 minutes
ages 10 and up
Board Game, 3-5 Players by Atlas Games
A board game of pain and loss in a rough parochial school . .
Growing up is never easy ... especially in a rough parochial school where scores are settled on the playground. Between bullies stealing your lunch money, fights breaking out left and right, and schoolmates tattling to the ever-present nuns, a kid just can't catch a break ... or a kiss, as the case may be. Because you're a lover as well as a fighter, and all you really want is to steal a kiss from your sweetheart across the blacktop before the school bell rings and recess is over. The fact that you've bet the last of your lunch money on being the first do it makes it all the more risky. Of course, might makes right here on the playground. If you can't win your money back from the other kids, you can always beat it out of them.
Recess is a strategy board game for three to five players. Players each start with two boy figures and two girl figures on opposite sides of the grid-marked modular board, which is dotted with playground-themed obstacles. Children move like a rook in chess, while nuns move like a queen. A child that lands on a space occupied by another child starts a fight and takes a coin from him. Other children can break up a fight by landing on that same space, or tattle by landing on a nun's space. If a nun moves onto the fight space, the attacker is sent back to the entrance for detention. Finishing thirty of the minute-long turns marks the end of the game, or it ends immediately when one player's boy and girl figures meet on the same space while out of sight of the nuns. The resulting kiss earns two coins from each player, but to win you still have to end up with the most coins.
3 to 5 players - 10 to 30 minutes - ages 8 and up
The industrious yet short-sighted Seismic Asphalt & Paving Company -- located in the sleepy town of San Andreas, California -- has put you in charge of one of its many road crews. Your job is to build a network of roadways around San Andreas proper. But San Andreas is rather prone to earthquakes, which have a tendency to destroy the beautiful stretches of pavement you've been laying. After all the asphalt is put down, which road crew will end up connecting the most highway in between quakes?
Earn A Gazillion Dollars Every Second!
Turn Pocket Lint into Bitchin' Hot Rods!
Find God in your Bathroom!
You've seen messages like these before. In Spammers, you'll jump on the e-mail bandwagon. You'll send mountains of the stuff to unsuspecting mailing lists like Bigots on Parade, the Ivory Tower Academics, and the Last Few Communists. You'll run scams like the Envelope Stuffer's Clearinghouse, E-Mail Order Brides, and Walter's Wankery. You won't go to hell, though, because Spammers is only a game.
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