Recess is over. Now you're fighting for something more... Beer Money. Beer Money is the long-anticipated 110-card sequel to the frenetic Lunch Money card game. Beer Money is designed as a stand-alone game that can also be mixed in with a Lunch Money or Sticks & Stones deck to accommodate up to 8 players. Like Lunch Money, Beer Money combines evocative images with the raw dynamics of a merciless street fight. But Beer Money ups the ante with weapons like Beer Bottle, basic attacks such as Knuckle Sandwich, defences like Suck It Up, and specialty cards including Pound of Flesh and Pile Driver. The pain just keeps on coming when you're playing with Beer Money!
Card Game; 3 to 8 Players; Ages 8+
Mythos Motor Sports Madness
Card game, 2 players, by Atlas Games
Den of the Wererats features 55 new Dungeoneer cards, including city maps, lycanthropic curses that transform your opponents, and three new heroes for your Dungeoneer game: Darkling Thief, Human Alchemist, and Dwarf Guardian.
Dragons of the Forsaken Desert is a two- to four-player Dungeoneer card game. Your character explores a wilderness that you build with map cards, while fighting monsters, completing quests, and levelling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Dragons of the Forsaken Desert features 110 new Dungeoneer cards, including dragon-themed monsters and six new heroes for your Dungeoneer game: Barbarian, Priestess, Defiler, Dragon Slayer, Mystic, and Arcanist.
Haunted Woods of Malthorin is a two-player Dungeoneer card game. Explores a wilderness that you build with map cards, while fighting monsters, completing quests, and levelling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Haunted Woods of Malthorin features 55 new Dungeoneer cards, including wilderness terrain maps, special weather cards, and three new heroes for your Dungeoneer game: Elf Archer, Human Druid, and Centaur Ranger.
A board game of magical invention . . .
Imagine a world where myth is real -- where wizards wield magic beyond the ken of other mortals. Imagine yourself as one of these mages, dwelling in a mystical bastion with your allies and servants, unlocking secret powers and creating wonders. Every thirty-three years the Grand Tribunal is held, attracting other wizards from far and wide to show off their magical creations for the inspection and approval of the archmages. These powerful judges vote on the best, and invite the winner to join their ranks as a new archmage -- a true master of the art of magic!
Grand Tribunal is a board game for three to five players, inspired by the Ars Magica roleplaying game. In Grand Tribunal, players use Vis tokens to activate cards representing magic item types, spell categories, and resources, which they then assemble into powerful magic items. Each round, players place their votes for the item types and spell categories they're most likely to be able to play. Three times during the game -- at the periodic Tribunals -- players are presented with 1st-, 2nd-, and 3rd-place awards for creating magic items with item types and spell categories that match those with the most votes. The player at the end of the game with the most points based on those awards wins!
3 to 5 players - 60 to 90 minutes - ages 12 and up
Cardgame by Atlas Games.
In Let's Kill you play a psychotic killer determined to kill as many people as possible in the most bizarre ways you can think of, using everything from sporks to weed whackers to industrial paper shredders, while gaining as much media coverage as you can. Let's Kill is a bloody little card game featuring distinctive stick figure art and gruesome humour.
Sporks and weed whackers just not enough for to slake your bloodlust anymore?
Looking for a little more madness in your mayhem? Just mix the 55 cards from A Pretty Corpse into your Lets Kill deck and add even more distinctive stick figure art and gruesome humour to your next game... An expansion for Lets Kill.
Sticks & Stones will break your bones and names will be taken. Lunch Money is an exciting, fast-paced, multi-layer card game that combines dark, psychological images with the raw dynamics of a merciless street fight. Lunch Money: Sticks & Stones adds even more pain and mayhem to the dark, frentic world of Lunch Money.
This long-anticipated 55-card expansion set is designed to be mixed in with the original Lunch Money card game. New weapons like Chunk, basic attacks like Spank and Evil Eye, defences like Backlash and Hide, and speciality cards like Tantrum, Cooties, and Wedgy make Lunch Money: Sticks & Stones a necessity for every Lunch Money fan.
Storytelling Card Game; 3-7 Players; Ages 8+ by Atlas Games
Polish up your laser gun, get your maniacal laugh ready. You're about to enroll in Mad Scientist University! Whichever student devises the most evilly ingenious schemes will pass with honors. The rest will be set home... in boxes... one piece at a time.
Mad Scientist University is a storytelling party game for 3 to 7 people. Players all receive one Unstable Element card, like "lawn gnomes," "marshmallows," or "squirrels." Then they each present a cunning plan to achieve the group's Insane Assignment using their Element: Journey to the center of the earth using tunneling mechanical lawn gnomes ... Win the presidential race with mind-altering marshmallows ... Take over the world with your army of vicious mutated squirrels. Your sinister plot knows no bounds!
The TA for the round awards the Assignment card for the "best" plan, using whatever demented, totally unreasonable criteria he sees fit... evil geniuses are like that. The player with the most Assignment cards wins!
Once Upon A Time is a game in which the players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller, and creates a story using the ingredients on her cards. She tries to guide the plot towards her own ending. The other players try to use cards to interrupt her and become the new Storyteller. The winner is the first player to play out all her cards and end with her Happy Ever After card.
This second edition features a full-colour format, beautiful new art, an extended card set, high-quality linen-finish cards, and blank cards to script your own endings.
Explore the grim side of your stories with the addition of the Dark Tales expansion to your Once Upon a Time storytelling card game. The 56 cards included in the set are designed to be mixed in with the original Once Upon a Time game, to provide new story elements and endings. In these stories, trolls lurk under every footbridge, inconsolable wraiths search for their lost loves, fiends tempt the innocent, and evil stepmothers serve up children in tasty stews. Not every fairy tale has a happy ending...
The 40 "Once Upon a Time" cards and 16 "Happy Ever After" cards included in this set all have blank faces, so that players can add their own inspiration to the game.
RRP - £13.99
Board Game, 3-5 Players by Atlas Games
A board game of pain and loss in a rough parochial school . .
Growing up is never easy ... especially in a rough parochial school where scores are settled on the playground. Between bullies stealing your lunch money, fights breaking out left and right, and schoolmates tattling to the ever-present nuns, a kid just can't catch a break ... or a kiss, as the case may be. Because you're a lover as well as a fighter, and all you really want is to steal a kiss from your sweetheart across the blacktop before the school bell rings and recess is over. The fact that you've bet the last of your lunch money on being the first do it makes it all the more risky. Of course, might makes right here on the playground. If you can't win your money back from the other kids, you can always beat it out of them.
Recess is a strategy board game for three to five players. Players each start with two boy figures and two girl figures on opposite sides of the grid-marked modular board, which is dotted with playground-themed obstacles. Children move like a rook in chess, while nuns move like a queen. A child that lands on a space occupied by another child starts a fight and takes a coin from him. Other children can break up a fight by landing on that same space, or tattle by landing on a nun's space. If a nun moves onto the fight space, the attacker is sent back to the entrance for detention. Finishing thirty of the minute-long turns marks the end of the game, or it ends immediately when one player's boy and girl figures meet on the same space while out of sight of the nuns. The resulting kiss earns two coins from each player, but to win you still have to end up with the most coins.
3 to 5 players - 10 to 30 minutes - ages 8 and up