The award-winning graphic novel series "Artesia" comes to life in the "Adventures in the Known World" RPG, using a modified and easy-to-use Fuzion-based roleplaying system to plunge players into the strife-riven realms of the Known World, from the warring Citadels of the Daradjan Highlands to the never-ending feud between the Sun Court of Illia and the Phoenix Court of the Empire of Thessid-Gola. Includes an expansive adaptation of R. Talsorian Games LifePath character-generation system including birth omens, star signs, and divine and heroic lineages, and rules for talents and abilities accessible to characters through the Arcana, the Tarot-like system representing the Known Worlds archetypal paths of power and the foundation of an unique system of experience, allowing game rewards for virtually all types of character actions. The RPG is illustrated throughout by the graphic novel's creator, Mark Smylie, whose work has appeared in books and products for Wizards of the Coast, White Wolf, Judges Guild, and AEG.